Orb Configurator
A configurable 3D 'assistant orb': custom GLSL vertex and fragment shaders on a Three.js mesh morph between standby, thinking and processing states, with every colour, material and lighting value exposed.
Standby
StatePresetsColors
colorA
colorB
colorC
MaterialnoiseScale
noiseSpeed
distortion
roughness
metalness
LightinglightIntensity
lightColor
ambient
specularPower
ShaderfresnelPower
glowIntensity
AnimationautoRotate
rotateSpeed
morphSpeed